Priced at 2,500 gold, Anathema's Chains is a very cheap item that's accessible to both solo laners and supports. The Gold efficiency of an item tells you how much stats it provides for its price (gold cost). Hullbreaker is 130.24% - 157.38% gold efficient on ranged champions. 55 AD = 2292g. Death's Dance. Large minions nearby also gain 60 - 180 (based on level) armor and magic resist and deal 200% increased damage to towers. Hullbreaker. Sterak's Gage is 52. Stats: 55 attack damage, 300 health. Hullbreaker requires you to commit a champion. Total Gold Value of Stats = 3191g or 109.7% Gold Efficient Similar items. Ignoring its passive, Hullbreaker is a straight statstick. Lich Bane is 78.2% gold efficient before the passive. 300 Health = 900g. Gold efficiency. Hullbreaker has dominated the top lane meta since then. The item can be bought in both Summoners' Rift and Howling Abyss. HP. HP. . 20 armor = 400 20 magic resistance = 360 Total Gold Value = 3760 Boarding Party Gold Value At Level 18. Discussion about hullbreaker. Passive. The formula for the gold efficiency of an item (as a percentage) is: . It's been a mainstay on pro selections like Graves, Urgot, Tryndamere, Gnar have been causing havoc in the top lane. Hullbreaker Changes. Hullbreaker's base stats are 109.72% gold efficient. Similar items. If it didn't have 100% efficient stats noone would buy it. Depending on the situation, Sanguine Blade could feel extremely broken or very irrelevant. Hullbreaker definitely goes well with champions like Gnar, for example, since the stats on the item fit the theme of the other items that Gnar builds. Sterak's Gage. This is a theoretical value with no direct game impact, used mainly to compare items. Hullbreaker is 130.24% - 157.38% gold efficient on ranged champions. Hullbreaker requires you to commit a champion. Trinity Force. Stats: 55 attack damage, 300 health. Statistics. And all of the support items wind up 350% gold . Champions like Camille, Jayce and Gnar have been building it as a first item before their mythic due to its 117% gold efficiency and cheap price of only 2800 gold. Recipe: B. F. Sword + Jaurim's Fist + 500 = 3000. 47 % gold efficient on a level 1 Orianna without the Lifeline passive. Maw of Malmortius. So, the developers have nerfed its passive for ranged champions only. Hullbreaker is classified as a legendary item in League of Legends. Sanguine Blade was a League of Legends item that was scrapped in version 11.13. Stridebreaker's mythic passive can grant up to 10% bonus movement speed with 5 other Legendary items. Total Gold Value = 3646.67 - 4406.67; Gold efficiency. That is absolutely absurd lol, coupled with the fact it takes 3 seconds for the solo buff to fall off it means anybody can build this item and then use it to engage and it will still be good as you get 3 second of an item being worth 2 items. Large minions nearby also gain 60 - 180 (based on level) armor and magic resist and deal 200% increased damage to towers. Hullbreaker definitely goes well with champions like Gnar, for example, since the stats on the item fit the theme of the other items that Gnar builds. Hullbreaker definitely has merits, but it shouldn't be built all the time. Hullbreaker passive is just "gives resistances and damage to towers when enemy jungle camps you and your jungle wont gank a losing lane" Sure, that brings gold efficiency up to 200%. Most players have started to build Hullbreaker as their first item at the top lane because of its gold efficiency and amazing stats. Patch History. Divine Sunderer. Hullbreaker is classified as a legendary item in League of Legends. Hullbreaker passive is just "gives resistances and damage to towers when enemy jungle camps you and your jungle wont gank a losing lane" Sure, that brings gold efficiency up to 200%. Gold value is the value of the items' stats based on "reference items", the cheapest items that provide a given stat. Sterak's Gage. Statistics also show that Hullbreaker, as an item exceeds 200% gold efficiency at Level 18 when its passive is in use. Lich Bane is 78.2% gold efficient before the passive. The Gold efficiency of an item tells you how much stats it provides for its price (gold cost). Gold Value. V3.1 - Added. The item is 116% gold efficient off of base stats, no passive included. This item combined with ranged champions made it a nightmare for melee champions. Yes, you get extra stats, and yes, the item itself is very gold-efficient. Additionally, the buff it provides to you and your . A base gold value for each stat has to be defined in order to calculate gold efficiency.This is a form of "theory-crafting" because gold value is not a part of the game's rules; the number has to be derived from the . Gold efficiency is calculated as the ratio of the item's theoretical gold value to its actual in-game price.. Divine Sunderer. After a slew of bruiser items were changed in Patch 12.3, Hullbreaker has emerged as a fantastic item in the top lane. However, there realistically aren't that many that actually can warp your gameplay for the match, which is where I bring up Hullbreaker. Players were buying it for the gold efficiency and it is still there as base stats didn't get hit," he said. A base gold value for each stat has to be defined in order to calculate gold efficiency.This is a form of "theory-crafting" because gold value is not a part of the game's rules; the number has to be derived from the . The item can be bought in both Summoners' Rift and Howling Abyss. Gold efficiency is calculated as the ratio of the item's theoretical gold value to its actual in-game price.. Meanwhile, guardian angel is 78% gold efficient, but it lets you fucking revive. Gold efficiency is also a terrible metric that gets thrown around way too often. Hullbreaker. Halting Slash's cast breaks stealth. This item combined with ranged champions made it a nightmare for melee champions. It's been a mainstay on pro selections like Graves, Urgot, Tryndamere, Gnar have been causing havoc in the top lane. 55 AD = 2292g. Gold efficiency is also a terrible metric that gets thrown around way too often. It had a basic gold efficiency of 84.58%, making it relatively weak compared to other items from this period. Gold efficiency. The bonus armor and magic resist for . 3000g Cost. Black Cleaver. The formula for the gold efficiency of an item (as a percentage) is: . However, if you were to consider its passive effect, the gold efficiency would increase to 123.92% - 173.92%, making it one of the strongest items in the game and definitely the strongest item on ADC's. Hullbreaker Changes. Sterak's Gage's base stats are 34. 50 attack damage = 1750 300 health = 800 150% base health regeneration = 450 Total Gold Value = 3000 Boarding Party Gold Value At Level 1. When no allied champions are nearby: Hullbreaker is 143.81% - 198.1% gold efficient on melee champions. If it didn't have 100% efficient stats noone would buy it. Hullbreaker. The item is 116% gold efficient off of base stats, no passive included. Statistics also show that Hullbreaker, as an item exceeds 200% gold efficiency at Level 18 when its passive is in use. Hullbreaker. Ignoring its passive, Hullbreaker is a straight statstick. This is a theoretical value with no direct game impact, used mainly to compare items. Sterak's Gage is 105. But then you get nothing else. Champions like Camille, Jayce and Gnar have been building it as a first item before their mythic due to its 117% gold efficiency and cheap price of only 2800 gold. Although this is one of the older items, Riot did a really poor job with its rework.They simply couldn't find a way to make it feasible despite numerous attempts. Hullbreaker's base stats are 116.67% gold efficient. 3000g Cost. Hullbreaker has quickly become a "big issue item" in the game, . It is also the second-highest single health item (+650 health) in-game after Warmorg's Armor (+800 health). Total Gold Value = 3285. Divine Sunderer looks to be a good item but doesnt immediately look broken. But then you get nothing else. And all of the support items wind up 350% gold . I know bringing up gold efficiency isn't the most reliable stat, but let's look at the comparisons for it. Additionally, the buff it provides to you and your . UNIQUE - Boarding Party: While no allied champions are nearby, gain 20 - 60 (based on level) armor and magic resist and deal 20% increased damage to towers. So, the developers have nerfed its passive for ranged champions only. Hullbreaker definitely has merits, but it shouldn't be built all the time. If an item has passive or active effects, they are only taken into . UNIQUE - Boarding Party: While no allied champions are nearby, gain 20 - 60 (based on level) armor and magic resist and deal 20% increased damage to towers. 67. Gold Efficiency Formula. 99 % gold efficient on a level 18 Mega Gnar without the Lifeline passive. As an item, Hullbreaker can get to 200% gold efficiency at Level 18, and even if the wielder was to get near his allies, they can still benefit from the strong baseline stats. 41 % gold efficient. Credit: Riot Games. Halting Slash deals area damage, and thus will trigger spell effects. If an item has passive or active effects, they are only taken into . As an item, Hullbreaker can get to 200% gold efficiency at Level 18, and even if the wielder was to get near his allies, they can still benefit from the strong baseline stats. Build path -> Phage + Pickaxe = Hullbreaker. Hullbreaker's base stats are 109.72% gold efficient. Yes, you get extra stats, and yes, the item itself is very gold-efficient. "The health per gold is maybe the highest in the game," analyzed LCS caster and League of . Total Gold Value of Stats = 3191g or 109.7% Gold Efficient Hullbreaker has dominated the top lane meta since then. After a slew of bruiser items were changed in Patch 12.3, Hullbreaker has emerged as a fantastic item in the top lane. Hullbreaker's base stats are 116.67% gold efficient. V3.1 - Added. 300 Health = 900g. For 3100 gold, you get . Build path -> Phage + Pickaxe = Hullbreaker. Hullbreaker. Hullbreaker is 143.81% - 198.1% gold efficient when no allied champions are nearby. Statistics. Most players have started to build Hullbreaker as their first item at the top lane because of its gold efficiency and amazing stats. Discussion about hullbreaker. Maw of Malmortius. The recipe to build Hullbreaker is purchasing Phage for 1,100 gold and Pickaxe for 875 gold, and then the item can be completed with an extra 825 gold. 45 armor = 900 45 magic resistance = 810 Total Gold Value = 4710 Gold Efficiency Gold Efficiency Formula. Gold value is the value of the items' stats based on "reference items", the cheapest items that provide a given stat. Total Gold Value = 3646.67 - 4406.67; Gold efficiency. Divine Sunderer looks to be a good item but doesnt immediately look broken. The bonus armor and magic resist for . Gold efficiency. Black Cleaver. Hullbreaker. Patch History. I think many people might over react about hullbreaker being broken first off people talk about the gold efficiency of the item but if we discount the health regen ( which honestly is not that strong of a stat ) it has the same stats as steraks which ain't no big deal as for the passive yes it's strong but it . Halting Slash is blocked by spell shield. Halting Slash has a brief cast time equal to 100% of the caster's attack windup time, at the end of . Halting Slash is an auto-targeted effect. . Death's Dance. I think many people might over react about hullbreaker being broken first off people talk about the gold efficiency of the item but if we discount the health regen ( which honestly is not that strong of a stat ) it has the same stats as steraks which ain't no big deal as for the passive yes it's strong but it . Passive. Recipe: B. F. Sword + Jaurim's Fist + 500 = 3000. While gold efficiency is a little hard to calculate for Hullbreaker due to its unique minion buffing passive, there's no way to dispute that its base stats are insanely good for 2800 gold. If we compare Hullbreaker to the recently nerfed Sterak's Gage, Hullbreaker's efficiency for the gold is impossible to ignore. 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